Unreal Engine Uproject
Unreal Engine project configuration file
| Type | object |
|---|---|
| File match |
.uproject
|
| Schema URL | https://catalog.lintel.tools/schemas/schemastore/unreal-engine-uproject/latest.json |
| Source | https://www.schemastore.org/uproject.json |
Validate with Lintel
npx @lintel/lintel check
Descriptor for projects. Contains all the information contained within a .uproject file.
Properties
The engine to open this project with. Either
Descriptor version number. See EProjectDescriptorVersion::Type.
List of additional directoreis to scan for plugins
[]
Indicates that enabled by default engine plugins should not be enabled unless explicitly enabled by the project or target files.
Indicates if this project is an Enterprise project.
Category to show under the project browser.
Description to show in the project browser.
A hash that is used to determine if the project was forked from a sample.
List of plugins for this project (may be enabled/disabled).
Custom steps to execute after building targets in this project.
Custom steps to execute before building targets in this project.
Array of platforms that this project is targeting.
Definitions
Available build configurations. Mirrored from UnrealTargetConfiguration.
Enumerates build target types.
Description of a loadable module.
List of additional dependencies for building this module.
When true, an empty PlatformAllowList is interpreted as no platforms with the expectation that explicit platforms will be added in plugin extensions.
When should the module be loaded during the startup sequence? This is sort of an advanced setting.
Name of this module.
List of allowed platforms.
List of disallowed platforms.
List of allowed programs.
List of disallowed programs.
List of allowed target configurations.
List of disallowed target configurations.
Usage type of module.
Descriptor for a plugin reference.
Whether it should be enabled by default.
Name of the plugin.
When true, empty SupportedTargetPlatforms and PlatformAllowList are interpreted as no platforms with the expectation that explicit platforms will be added in plugin platform extensions.
Whether this plugin is optional, and the game should silently ignore it not being present.
Description of the plugin for users that do not have it installed.
URL for this plugin on the marketplace, if the user doesn't have it installed.
List of allowed platforms.
List of disallowed platforms.
List of allowed target configurations.
List of disallowed target configurations.